Talk:Func illusionary
Jump to navigation
Jump to search
Re-Added in Left 4 Dead
This brush entity was re-added in Left 4 Dead for things such as infected barriers. Just wanted to say that once the Authoring Tools is out this should be updated.
Legacy support, yet used in Episode Two?
I'm not sure I understand why it was still being used in Episode Two. Old habits, maybe? I found several instances where the func_illusionary was used to create ambient light inside buildings. —Mattshu 00:09, 27 July 2012 (PDT)
- Func_illusionary is a very cheap entity compared to func_brush; they might simply be using entities in a memory-efficient way. Solokiller 06:37, 27 July 2012 (PDT)