func_zombieclip

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Revision as of 10:47, 6 May 2012 by Shepard62700FR (talk | contribs) (Created page with "{{DISPLAYTITLE:func_zombieclip}} == Entity Description == Brush entity that is specific to Zombie Panic! Source that act like the "tools/toolsplayerclip" texture only for the...")
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Entity Description

Brush entity that is specific to Zombie Panic! Source that act like the "tools/toolsplayerclip" texture only for the zombies. This means that survivors can pass the brush but zombies can't.

Keyvalues

Targetname:
Name <string>
The targetname other entities refer to this entity by.

Inputs

Targetname:
OnUser1 to OnUser4
Fired in response to the FireUser inputs; see User Inputs and Outputs.
AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite>
FireUser1 to FireUser4
Fire the OnUser outputs.
Kill
Removes this entity from the world.
KillHierarchy
Removes this entity and all its children from the world.

Outputs

Targetname:
OnUser1 to OnUser4
Fired in response to the FireUser inputs.

See Also