Template:Fl BaseTrigger
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TriggerOnce:
- 1 : Clients
- 2 : NPCs
- 4 : Pushables
- 8 : Physics Objects
- 16 : Only player ally NPCs
- 32 : Only clients in vehicles
- 64 : Everything (not including physics debris)
- 512 : Only clients *not* in vehicles
- 1024 : Physics debris
- 2048 : Only NPCs in vehicles (respects player ally flag)
- 4096 : Disallow Bots
- 4096 : Correctly account for object mass (trigger_push used to assume 100Kg) and multiple component physobjs (car, blob...) Template:AS add