prop_combine_ball

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Revision as of 01:07, 30 November 2011 by Mattshu (talk | contribs)
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Template:Hl2 point
A prop that physically simulates as a single rigid body. It can be constrained to other physics objects using hinges or other constraints. It can also be configured to break when it takes enough damage.

Template:In game Template:Game Template:In code

Keyvalues

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Flags

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Inputs

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  • Explode
Explode

Outputs

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