Talk:Level Transition (Portal 2)

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Revision as of 21:54, 21 May 2011 by Zompist (talk | contribs)
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Ok I started a page sort of, but the way it came out was horrible, bear with me and try to help me out as I edit this --Persianstoner 22:50, 21 May 2011 (UTC) EDIT: I made it a little better but can anyone verify and/or touch it up? I don't want people messing up their games. --Persianstoner 22:58, 21 May 2011 (UTC)

This is awesome information, but it's not going to be distributable... you can't send your maps to someone else this way. (What you're doing is modifying the game's script, adding maps past the end of the game.) Hopefully there is another way... Zompist 00:43, 22 May 2011 (UTC)
Can BSPzip content overwrite the level transition script? KMeistHax 03:32, 22 May 2011 (UTC)
I hope not, that would break people's game. I notice however that arrival_departure_transition_ents.vmf contains a logic_script that names a script file; perhaps a custom mapset could have its own. Zompist 04:54, 22 May 2011 (UTC)