User:Mattshu/sandbox

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Revision as of 20:16, 25 April 2011 by Mattshu (talk | contribs) (lol. wow. turns out I was running Alien Swarm SDK with the Alien Swarm game selected instead of Portal 2. No wonder those entities weren't showing up. Re-written and facepalming for stupidity.)
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Portal 2 This tutorial will walk you through the basics of adding a laser beam with relays and a catcher to your Portal 2 map.

Todo: Add pictures
Note.pngNote:This tutorial is currently using an alternate method to create Portal 2 maps. This might need updated once the official SDK is released.

Creating the beam

First you'll need to create the base for the laser. If you're attaching the laser to the wall, you'll need a 64 x 64 x 32 space in the wall.

Then create an env_portal_laser entity.

Creating the relay

This also requires a 64 x 64 x 32 hole.

Create a prop_laser_relay entity.

Creating the catcher

Once again, create the standard 64 x 64 x 32 hole in your wall.

Create a prop_laser_catcher entity.