Combine mine

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Revision as of 18:05, 17 August 2005 by Ts2do (talk | contribs)
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Entity Description

Combine Mine

Hopper

Keyvalues

<boolean> Whether the mine should bounce up in the air before exploding.
  • LockSilently
<boolean> Wheather the mine plays when clamps close
  • StartDisarmed
<boolean> Wheather the mine begins dormant.

Inputs

Disarm this mine (open hooks and shut off) if not placed by player.

Outputs

Fires when this mine is uprooted with physgun