User talk:Nem
You say on the GCFScape FAQ that it's possible to override a file within a GCF by placing it in a certain directory. I'm trying to do this (see Help Desk#Custom voice for why) but haven't had any success yet. The GCF is source engine.gcf
and the file is scripts/game_sounds_manifest.txt
. So it belongs in Steam\SteamApps\username\source engine\hl2\scripts\game_sounds_manifest.txt
? Or Steam\SteamApps\username\source engine.gcf\hl2\scripts\game_sounds_manifest.txt
? I've even tried Steam\SteamApps\source engine\hl2\scripts\game_sounds_manifest.txt
, but none of these has worked. I'd appreciate any help you might be able to give. —Maven (talk) 11:12, 5 Nov 2005 (PST)
Steam\SteamApps\account\Half-Life 2\hl2\scripts\game_sounds_manifest.txt
. It's a relative path. --TomEdwards 11:51, 5 Nov 2005 (PST)
- Already tried that. It doesn't work. Sodabus and I think that the manifest in the GFC is overriding the one there. That's why I'm trying to do it this way. (Assuming, of course, that it is a different way.) —Maven (talk) 12:41, 5 Nov 2005 (PST)
- Presumably TomEdwards is correct, certainly if you look in the
bin
folder for that paticular GCF file, the files that are automatically copied go to theSteam\SteamApps\account\Half-Life 2\bin\
folder. I have, however, heard of other people having problems overwriting files in this particular GCF file (skill.cfg comes to mind), and I don't recall anyone ever solving the issue. Perhaps you should ask yourself how thecounter-strike source shared.gcf
file knows to map to theSteam\SteamApps\account\sounter-strike source\
folder? I have no answer to that question.--Nem 19:35, 6 Nov 2005 (PST)
VTFEdit
I am having problems http://nemesis.thewavelength.net/index.php?c=238#p238 My comment is the latest one. :( It is really giving me trouble this is for Left4Dead2.--Coaster3000 17:49, 5 June 2010 (UTC)