Talk:Gibs

From Valve Developer Community
Revision as of 11:00, 3 April 2010 by TheRealJman (talk | contribs) (Created page with 'In the MP SDK, no matter what I put in the lifetime field of the gibs, they stay forever. This is problematic as there's tons of zombies each exploding into 7 gibs each. How do …')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

In the MP SDK, no matter what I put in the lifetime field of the gibs, they stay forever. This is problematic as there's tons of zombies each exploding into 7 gibs each.

How do I fix this?