Talk:Ambient generic: stop and toggle fix

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Revision as of 00:23, 25 February 2010 by Hannibalektr (talk | contribs) (Ambient generic: stop and toggle fix. Where is the file that is updated with this fix?)
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Ambient generic: stop and toggle fix From Valve Developer Community Jump to: navigation, search Insert code in red into CAmbientGeneric::SendSound to overcome "unstoppable sound" issues:

Can someone please tell me where this elusive "CAmbientGeneric" file is that I am supposed to insert this updated c++ code into?

It would be nice to be able to have custom looping sounds in my map, as well as sounds that can be toggled, like on a radio that could play two songs.

Thanks in advance.

PS Why hasn't this code been added into updates on counterstrike if it's a known bug and has a simple fix like this?