KHED
		
		
		
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kHED is a simple 3D modeling editor designed for low-poly modeling.
Links
- Visit the webiste here: kHED
 
- Download here: Download
 
- Manual: Manual
 
About the basic kHED features
- A simple, convenient and user-friendly interface, that is great for the beginers.
 
- A powerfull tool to create triangles and polygons, including polygons with holes.
 
- A variety of tools for creating primitives: Plane, Box, Chamfer Box, Sphere/GeoSphere, Cylinder, Chamfer Cylinder, Tube and Torus.
 
- Different primitive creation modes to avoid the need of aligning primitives after creating them.
 
- A Lathe Tool to create rotational objects by an outline.
 
- A multi-purpose Loft Tool, that extrudes a 2D object along path.
 
- Tools to modify model geometry with ease: Move, Rotate, Scale, Extrude, Bevel and Inset.
 
- Precise object selection in any viewport.
 
- A planar, cylindrical and sphere texture mapping.
 
- Automatic unwrap of complex meshes (Unfold and Flatten algorythm).
 
- A powerfull Texture Coordinates Editor (UV Editor), that can handle elements, weld/unweld element parts and has handy 3D selection window.
 
- Automatic Smoothing Group assigning by maximum angle between triangles and unlimited number of Smoothing Groups.
 
- Different 3D view control modes: around center, around model/selection center and first-person (with arrow keys navigation).
 
Exporting and Importing
- Wavefront Object (*.OBJ)
 
- 3D Studio Model (*.3DS)
 
- MilkShape 3D Binary (*.MS3D)
 
- Half-Life SMD (*.SMD)
 
- Half-Life Model (*.MDL)
 
Customizable user interface.
- Adjustable background images to help you build a model from sketch.
 
- Automatic data restore after crash.
 
- Complete user manual.