Resonance

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The Story:

You start out as a the manager of the Technology Development Team for the combine resistance. You are working at your office in the base when you receive a notice that Aperture Science Laboratories, one of your partners, has cut off communication. You are assigned to command a team to investigate the matter and you discover there has been an explosion. The explosion caused the power to the facility to be shut off and the emergency backup systems have not been activated. You call in to the base and they instruct you to navigate the facility, if deemed safe, turn on the emergency power and activate the backup systems. After you turn the power on and activate the backup system, on your way out of the facility, you and your team are ambushed and captured. Like in the original Portal you wake up in a stasis chamber and must escape the cell since the emergency protocol of the backup system is to go into lock-down. As you go you also manage to explore the facility and as you roam you come across new technology and acquire new abilities to aid you in finding all of your teammates and getting back to the base. ALIVE!

progress

:September 19th, 2009:

I was working on the game solo but as I began to expand upon it it got to be too much work for just myself. I have a couple of people who just recently joined my team but so far there is very little done on it. I hope to get some done on it soon. My current goal is to have chapter one done by the end of the year.


"December 6th, 2009:

My team hasn't been to stay together due to other obligations for all of us. I still may be able to finish the first chapter but I have no idea when anything else is going to happen. I've also decided to include mini-games for both practice on my part and enjoyment on the player's part.