User:ThePaperDog/FireTrap

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HOW TO BUILD A FIRE TRAP

DESCRIPTION

In the HL2 Ravenholm scene, you most likely encountered the fire trap obstacle.

To advance into the main building without taking damage from the fire; you discovered that you could extinguish the fire by turning the propane tank's valve off. Then, you may have cleverly deduced that you could draw out the zombies and re-ignite the fire, as they ambled through the trap zone. (Loads of fun!)

This page will describe the steps to build a fire trap from scratch, for use in your custom map.

FIRE TRAP SYSTEM DESCRIPTION

The fire-trap system is comprised of a set of smaller functioning components which, when triggered in a logical order of sequence, will invoke a controlled fire. If we were to build this in the real world, we would probably want to examine what the system is comprised of:

A Combustable Fuel Source:

  • In this case, propane gas is a viable option.

A Fuel-Source Deleivery System:

  • A Propane-Gas tank for storage of the gas
  • A plunger (wheel-valve) to release the gas
  • Some pipes to strategically channel the released gas. (Preferably with gas-jet nozzles).

A Fuel Igniter System:

  • A pizzo-electric triggered spark via a push-button.

An Extinguisher System:

  • The wheel-valve, as describe above.

REQUIRED OBJECTS

SET PARENTS

SET OUTPUTS

ASSEMBLE COMPONANTS