Env entity igniter
Jump to navigation
Jump to search
Entity Description
An entity that catches a target entity on fire. If the entity is an animating model, it will have sprite flames attached to its skeleton. Otherwise the entity will emit particle flame puffs.
Availability
Template:In game Template:Game-base Template:In code
Keyvalues
- Template:Kv Targetname
- target
- <target_destination> Name of the entity to catch on fire. Default:
- lifetime
- <float> Duration of flames. Default: 10
Inputs
- Ignite
- Ignite the target entity.