Env entity igniter

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Revision as of 20:21, 7 October 2005 by Maven (talk | contribs) (semi-automated cleanup)
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Entity Description

An entity that catches a target entity on fire. If the entity is an animating model, it will have sprite flames attached to its skeleton. Otherwise the entity will emit particle flame puffs.

Availability

Template:In game Template:Game-base Template:In code

Keyvalues

<target_destination> Name of the entity to catch on fire. Default:
  • lifetime
<float> Duration of flames. Default: 10

Inputs

  • Ignite
Ignite the target entity.

Outputs