Info map parameters

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Revision as of 19:43, 19 January 2009 by VDCBot (talk | contribs) (Robot: fixing template case.)
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Entity description

Sets up parameters for Left 4 Dead maps.

Keyvalues

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
  • FinaleItemClusterCount
<integer>
  • ItemClusterRange
<integer>

(Anyone wish to define "density" for me?)

  • GasCanDensity
<float>
  • MolotovDensity
<float>
  • OxygenTankDensity
<float>
  • PainPillDensity
<float>
  • PipeBombDensity
<float>
  • PistolDensity
<float>
  • PropaneTankDensity
<float>

(Theory: Since I've never seen most of these placed on a level, my guess is that this controls their rarity. Would 100 mean that you'd find one of these every square inch? Most of these are set to 6.48 on No Mercy part 3)