Talk:Prop physics

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Revision as of 14:37, 15 July 2005 by Charron (talk | contribs)
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Is there any way of telling if a model can become a prop_physics other than trial and error? --TomEdwards 11:34, 14 Jul 2005 (PDT)

I'll add a section about propdata, which controls it. -- Robin Walker 11:41, 14 Jul 2005 (PDT)

Is there any wisdom in creating a list of all HL2 and CSS props, along with their type, for easy reference? Or would it be too large and cumbersome? --Charron 13:06, 14 Jul 2005 (PDT)

That was what I was thinking of. Some way of knowing from Hammer. --TomEdwards 23:49, 14 Jul 2005 (PDT)
Right now there isn't. Hammer is being updated to have a much better model browser, and it'll deal with these kinds of issues in that. -- Robin Walker 14:35, 15 Jul 2005 (PDT)
Sweet, that's been the biggest problem with the program in my opinion. Of course, both texture and model browsers could use speeding up, but I can understand what kind of stress they may be placing on the program, so I won't ask too much. :) --Charron 14:37, 15 Jul 2005 (PDT)