User contributions for OneQuarterLife
Jump to navigation
Jump to search
22 December 2010
- 17:4317:43, 22 December 2010 diff hist +24 Screen Space Ambient Occlusion (SSAO) No edit summary
- 15:5315:53, 22 December 2010 diff hist +128 Screen Space Ambient Occlusion (SSAO) No edit summary
- 15:4315:43, 22 December 2010 diff hist −4 m Screen Space Ambient Occlusion (SSAO) No edit summary
- 15:4115:41, 22 December 2010 diff hist +158 Screen Space Ambient Occlusion (SSAO) No edit summary
- 15:4015:40, 22 December 2010 diff hist +126 Screen Space Ambient Occlusion (SSAO) No edit summary
- 15:1715:17, 22 December 2010 diff hist +109 User talk:JeffLane No edit summary
- 15:1615:16, 22 December 2010 diff hist +221 User talk:JeffLane No edit summary
- 15:1215:12, 22 December 2010 diff hist +100 Screen Space Ambient Occlusion (SSAO) No edit summary
- 15:0715:07, 22 December 2010 diff hist −13 m Screen Space Ambient Occlusion (SSAO) Wording sounds like that's a bad thing. It's supposed to. Small change.
- 15:0415:04, 22 December 2010 diff hist −30 m Screen Space Ambient Occlusion (SSAO) Better image description.
- 14:5414:54, 22 December 2010 diff hist +27 Screen Space Ambient Occlusion (SSAO) Correction to artifact description, format cleanup.
- 14:5014:50, 22 December 2010 diff hist +208 User talk:Thelonesoldier No edit summary
- 14:4814:48, 22 December 2010 diff hist −63 m Screen Space Ambient Occlusion (SSAO) Small reformat to make overall page smaller.
- 14:4714:47, 22 December 2010 diff hist +33 Screen Space Ambient Occlusion (SSAO) Moved screenshot of Nvidia's SSAO.
- 14:4514:45, 22 December 2010 diff hist +22 User talk:Thelonesoldier No edit summary
- 14:4414:44, 22 December 2010 diff hist +241 Screen Space Ambient Occlusion (SSAO) Undo revision 140744 by Thelonesoldier (Talk)
- 14:4314:43, 22 December 2010 diff hist +241 Screen Space Ambient Occlusion (SSAO) Undo -- Content removed for unknown reason.
- 14:4214:42, 22 December 2010 diff hist +237 Screen Space Ambient Occlusion (SSAO) Undo revision 140739 by Thelonesoldier (Talk)
- 14:3814:38, 22 December 2010 diff hist −1 m User talk:OneQuarterLife No edit summary
- 14:3714:37, 22 December 2010 diff hist +201 User talk:OneQuarterLife No edit summary
- 14:2814:28, 22 December 2010 diff hist +65 m Screen Space Ambient Occlusion (SSAO) Spelling correction; Minor edit.
- 14:2414:24, 22 December 2010 diff hist −32 Screen Space Ambient Occlusion (SSAO) Note on top of page no longer needed. Further rewrites.
- 14:1714:17, 22 December 2010 diff hist +565 Screen Space Ambient Occlusion (SSAO) Restructured article to better serve modders on the VDC.
- 14:0714:07, 22 December 2010 diff hist +81 N File:Screen space ambient occlusion.jpg Image for Ambient Occlusion Article for demonstrating just what SSAO is and does. current
- 14:0214:02, 22 December 2010 diff hist −5 Screen Space Ambient Occlusion (SSAO) Cleanup. Page desperately needs an example of a proper SSAO implementation, with code, so modders can implement this effect into their games.
- 13:5613:56, 22 December 2010 diff hist +33 m Screen Space Ambient Occlusion (SSAO) No edit summary
- 13:5213:52, 22 December 2010 diff hist −2 User talk:OneQuarterLife No edit summary
- 13:5113:51, 22 December 2010 diff hist +198 User talk:OneQuarterLife No edit summary
- 13:4913:49, 22 December 2010 diff hist −8 Screen Space Ambient Occlusion (SSAO) No edit summary
- 13:4513:45, 22 December 2010 diff hist +136 User talk:Thelonesoldier No edit summary
- 13:4413:44, 22 December 2010 diff hist +53 Screen Space Ambient Occlusion (SSAO) Undo revision 140722 by Thelonesoldier (Talk)
21 December 2010
- 19:0819:08, 21 December 2010 diff hist +18 Screen Space Ambient Occlusion (SSAO) If you don't know what you're talking about, don't make changes. This is why this terrible page has to exist in the first place.
- 04:4804:48, 21 December 2010 diff hist −584 Screen Space Ambient Occlusion (SSAO) If this is going to be kept here, at least clean it up.
- 04:4204:42, 21 December 2010 diff hist −11 Screen Space Ambient Occlusion (SSAO) No edit summary
- 04:4004:40, 21 December 2010 diff hist +50 DirectX Versions No edit summary
- 04:3804:38, 21 December 2010 diff hist +11 Screen Space Ambient Occlusion (SSAO) No edit summary
10 December 2010
- 20:1620:16, 10 December 2010 diff hist +11 m Screen Space Ambient Occlusion (SSAO) Still not needed.
- 19:3719:37, 10 December 2010 diff hist −114 m Screen Space Ambient Occlusion (SSAO) No edit summary
20 July 2010
- 16:3816:38, 20 July 2010 diff hist +12 Fmod manager.cpp No edit summary
3 June 2010
- 00:0800:08, 3 June 2010 diff hist −1,154 What Makes a Good Level? Older one was better. Revert!
- 00:0300:03, 3 June 2010 diff hist +1,144 What Makes a Good Level? This should serve as 'the best of both worlds'.
7 February 2010
- 21:3321:33, 7 February 2010 diff hist 0 Adding a Dynamic Scope No edit summary
- 21:3221:32, 7 February 2010 diff hist +15 Adding a Dynamic Scope 3D Skybox visibility in dynamic scopes.
2 February 2010
- 21:5321:53, 2 February 2010 diff hist −479 m User talk:OneQuarterLife No longer needed.
- 21:5221:52, 2 February 2010 diff hist +286 m Talk:Full Holster Sequence (HL2MP) No edit summary current
13 December 2009
- 03:1203:12, 13 December 2009 diff hist +145 User talk:OneQuarterLife →deletion
- 03:1103:11, 13 December 2009 diff hist +11 User:Kizzycocoa/Chamber one maplist Undo revision 128301 by Kizzycocoa (Talk)
- 03:1003:10, 13 December 2009 diff hist +231 User talk:Kizzycocoa/Chamber one maplist No edit summary
12 December 2009
- 18:3118:31, 12 December 2009 diff hist +183 m User talk:Kizzycocoa/Chamber one maplist Further discussion; sorry for all of the changes.
- 18:2618:26, 12 December 2009 diff hist +194 Nm User talk:Kizzycocoa/Chamber one maplist Discussion for deletion.