User contributions for Draco18s
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14 June 2010
- 17:2717:27, 14 June 2010 diff hist +337 User:Jksgoten/Campaign Experiment →Weapons
- 13:2313:23, 14 June 2010 diff hist −208 m User:Draco18s/Hedgerow →Split the Party: removed old implementation details.
- 13:2213:22, 14 June 2010 diff hist +1,672 User:Draco18s/Hedgerow Split The Party: Works
10 June 2010
- 17:4917:49, 10 June 2010 diff hist +111 m Trigger multiple OnEntireTeamEndTouch--This event exists also, but I am unable to determine when it fires, I assume its when an entire team stops touching the trigger (same as EndTouchAll)
9 June 2010
- 11:2711:27, 9 June 2010 diff hist +243 Talk:Valve Time Tracker No edit summary
- 10:3510:35, 9 June 2010 diff hist +241 Valve Time Portal 2 Delay and Event Cancelation
18 May 2010
- 11:4411:44, 18 May 2010 diff hist +1 m User:Draco18s/Hedgerow →Chapter 1: Hedgemaze: updated L4Dmaps link to actually point at the file. I've forgotten now if the navmesh was included in the VPK, so I'm leaving that link alone
28 April 2010
- 09:5909:59, 28 April 2010 diff hist +292 User talk:Draco18s/Hedgerow No edit summary current
2 January 2010
17 July 2009
- 20:1420:14, 17 July 2009 diff hist +624 N Talk:Func breakable Created page with 'TF2 weapons that seem incapable of damaging func_breakables: *Huntsman *Ambassador I was at a threshold of 35 damage and strength 100. Ambassador still hadn't broken one after …'
- 19:2119:21, 17 July 2009 diff hist +201 Talk:Team Fortress 2/Creating a CP assault map →Minor map changes between rounds
25 June 2009
- 21:1121:11, 25 June 2009 diff hist +222 L4D Campaign Add-on Tutorial →Create primary game assets
- 20:2220:22, 25 June 2009 diff hist +184 N Talk:L4D Campaign Add-on Tutorial Created page with 'None of my custom textures (including addonimage.jpg) are showing in game. NONE of them. Someone said this was "a simple system."--~~~~'
24 June 2009
- 07:1507:15, 24 June 2009 diff hist +54 m Talk:Info map parameters →How it Works?: ...and signature
- 07:1507:15, 24 June 2009 diff hist +562 N Talk:Info map parameters Created page with '== How it Works? == Does anyone really understand how this entity functions? I have 10 different spawn locations for pipes and/or molotovs yet, when I run the map with a densit…'
23 June 2009
- 21:3921:39, 23 June 2009 diff hist +80 Talk:Beam spotlight →Availability
22 June 2009
20 June 2009
- 23:0123:01, 20 June 2009 diff hist +219 m Talk:Tool textures (Source) Player Clip & L4D
- 16:3616:36, 20 June 2009 diff hist +393 Beam spotlight →Keyvalues
- 14:4014:40, 20 June 2009 diff hist +492 Beam spotlight Added information.
- 13:5113:51, 20 June 2009 diff hist +2,198 N Beam spotlight Created page.
- 13:3313:33, 20 June 2009 diff hist 0 File:Beam spotlight.png uploaded a new version of "File:Beam spotlight.png": 64x64, conforming to other entity pictures. current
- 13:3113:31, 20 June 2009 diff hist +22 N File:Beam spotlight.png Beam_spotlight entity.
19 June 2009
- 22:4122:41, 19 June 2009 diff hist +363 User:Draco18s/Hedgerow →Block off the Past: Added animated gif.
- 22:3422:34, 19 June 2009 diff hist +38 N File:Castle gate anim.gif Animation of the castle gates closing. current
- 21:5421:54, 19 June 2009 diff hist +1,057 User:Draco18s/Hedgerow →Project Status: Secret Passages info added
- 21:5221:52, 19 June 2009 diff hist +42 N File:Castle secret door.png A secret door in Hedgerow:Secret Passages. current
- 21:3721:37, 19 June 2009 diff hist +69 N File:Castle inner court.png Inner courtyard to the castle of Hedgerow chapter 2, Secret Passages. current
13 June 2009
- 13:1513:15, 13 June 2009 diff hist +1 m User:Draco18s/Hedgerow →Moving Crescendos
- 13:1513:15, 13 June 2009 diff hist −1 User:Draco18s/Hedgerow →Moving Crescendos
- 13:1413:14, 13 June 2009 diff hist +605 User:Draco18s/Hedgerow →Moving Crescendos
12 June 2009
- 19:1019:10, 12 June 2009 diff hist +660 Talk:List of skies →Fog Values
9 June 2009
- 20:5820:58, 9 June 2009 diff hist +16 m Visleaf →See also: removed two extra links to Visibility Optimization.
4 June 2009
- 22:3922:39, 4 June 2009 diff hist +209 m Dimensions (Half-Life 2 and Counter-Strike: Source) →Overhead Obstacle Height: L4D Notes
2 June 2009
- 14:3014:30, 2 June 2009 diff hist +548 User:Draco18s/Hedgerow No edit summary
1 June 2009
- 19:1119:11, 1 June 2009 diff hist +170 m User:Draco18s/Hedgerow No edit summary
- 18:0618:06, 1 June 2009 diff hist +334 User:Draco18s/Hedgerow Added new screenshot and a map download!
- 17:2617:26, 1 June 2009 diff hist +11 N File:Hedgerow1.png Hedge Maze. current
25 May 2009
- 22:1422:14, 25 May 2009 diff hist +94 Valve Time No edit summary
20 May 2009
- 20:3320:33, 20 May 2009 diff hist +836 m User:Draco18s/Hedgerow /Fighting on the Move/ more testing
19 May 2009
- 07:2707:27, 19 May 2009 diff hist +2 m User:Draco18s/Hedgerow →Fighting on the Move: spelling/typos
- 07:2607:26, 19 May 2009 diff hist +20 m User:Draco18s/Hedgerow →Fighting on the Move: Not viable
- 07:2107:21, 19 May 2009 diff hist +748 User:Draco18s/Hedgerow →Fighting on the Move: Additional Testing
18 May 2009
- 21:5421:54, 18 May 2009 diff hist +1,633 User:Draco18s/Hedgerow →Fighting on the Move: Train Fighting Issues
- 09:5709:57, 18 May 2009 diff hist +76 m User:Draco18s/Hedgerow →Level Randomization: added video link
17 May 2009
- 21:4221:42, 17 May 2009 diff hist +4,527 N User:Draco18s/Hedgerow Hedgerow Campaign
- 21:0821:08, 17 May 2009 diff hist +160 N File:Random walls.png Each screen shot was obtained from the same level data. Changes were made between each load, but none that effected the layout of the "plaster" textured walls. current
- 14:1514:15, 17 May 2009 diff hist +442 Talk:Common L4D Mapping Problems No edit summary
14 March 2009
- 16:0516:05, 14 March 2009 diff hist +344 Talk:Source SDK will not launch 64 Bit Workaround
13 March 2009
- 22:4622:46, 13 March 2009 diff hist +793 Talk:Source SDK will not launch No edit summary