$weightlist
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$weightlist (name) (bone name) (weight) [[(bone name) (weight)] ...]
- This creates a named list of boneweights that can be used by animations that are intended to be blended on top of other animations.
- The weightlist is built assuming that the root bone has a weight of 0, and that all child bones inherit the weight of their closest specified parent bone. This means that you only have to specify weights when they change, not for each and every bone in the list.