Phys constraintsystem

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Revision as of 21:00, 22 August 2006 by Ts2do (talk | contribs) (→‎Entity Description: fixed note)
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Entity Description

An entity used to manage a group of interacting constraints and keep them stable. All constraints on a set of entities should be placed in the same system, or they will fight each other during simulation.

Note.pngNote:This entity is a valid base entity but only appears in the halflife2.fgd

Keyvalues

Adding iterations makes the interactions among constraints in a system tighter. It will not compensate for errors due to collision, but will help in cases where objects of disparate mass are constrained to each other.

Inputs

Outputs