User:Erythros

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Revision as of 06:51, 7 February 2008 by Erythros (talk | contribs) (→‎Models)
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All info will pertain to Portal. The majority of the models or materials I have worked on were not created by me. I have merely decompiled and edited as needed.

Models

In my efforts to re-skin or re-model preexisting Portal models I have learned a few things.

I use Cannonfodder's MDL decompiler to decompile all of the models I've worked on. I have found however that certain models cause the decompiler to crash. Upon closer inspection I found that headers of Portal MDL files were different when compared to Half Life 2 MDLs. This can easily over come with a simply HEX editor.

The Header Begins as 49 44 53 54

Materials