Ammo 762mm

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Revision as of 21:03, 6 August 2005 by Ts2do (talk | contribs)
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Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

Entity Description

This entity is an invisible ammunition entity for ak47, aug, scout, ...

@BaseClass size(-4 -4 -4, 4 4 4) color(0 0 200) base(Targetname) = Ammo
[
	output OnPlayerTouch(void): "Fires when player touches"
]
@PointClass base(Ammo) = ammo_57mm : "57mm ammo" []
@PointClass base(Ammo) = ammo_556mm : "556mm ammo" []
@PointClass base(Ammo) = ammo_556mm_box : "556mm box ammo" []
@PointClass base(Ammo) = ammo_762mm: "762mm ammo" []
@PointClass base(Ammo) = ammo_45acp: "45acp ammo" []
@PointClass base(Ammo) = ammo_9mm : "9mm ammo" []
@PointClass base(Ammo) = ammo_338mag : ".338 magnum ammo" []
@PointClass base(Ammo) = ammo_buckshot : "Shotgun ammo" []
@PointClass base(Ammo) = item_kevlar: "Kevlar" []
@PointClass base(Ammo) = item_assaultsuit: "Assault suit" []

Keyvalues

Inputs

Outputs

See Also