Talk:Creating Teams

From Valve Developer Community
Jump to navigation Jump to search

I get these error when compiling player.cpp

player.cpp

.\player.cpp(5673) : error C2065: 'TEAM_COMBINE' : undeclared identifier .\player.cpp(5673) : error C2227: left of '->GetNumPlayers' must point to class/struct/union/generic type .\player.cpp(5673) : error C2065: 'TEAM_REBELS' : undeclared identifier .\player.cpp(5673) : error C2227: left of '->GetNumPlayers' must point to class/struct/union/generic type Creating browse information file...


if I comment out the code thats from the tutorial it compiles without error.--Jadepanther 06:41, 10 Feb 2007 (PST)

See this-
TEAM_COMBINE and TEAM_REBELS should NOT be defined here unless you are modding a from-scratch Source SDK. Here we are modding a deathmatch SDK, so the two teams have already been defined in an enum in hl2mpgamerules.h
If you're making a multiplayer mod, shouldn't you be using the deathmatch sdk? --Daedalus 21:18, 10 Feb 2007 (PST)

Implementing Tutorial

i have tried on multiple occasions to get this working for the "Modify Half-life 2 multiplayer" base for my mod. and it inst playing ball. whenever it loads a map with 2 spawns defined as info_player _combine and info_player_rebels it just crashes. what on earth is wrong? when i create a map with info_player_start it works :S

You have to add an info_player_start where you want spectators to spawn. Otherwise it just crashes out. Take a look at the crash dump for more info! --Robinjam 19:29, 15 Jul 2007 (PDT)