func_proprrespawnzone
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
CBaseEntity defined in props.cpp
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func_proprrespawnzone is a brush entity available in all
Source games. Zone that handles respawning and distribution of clientside physics props.
FGD code
@SolidClass base(Targetname) = func_proprrespawnzone : "Zone that handles respawning and distribution of clientside physics props." []