User talk:JeffLane

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Revision as of 16:30, 11 October 2006 by MrTwoVideoCards (talk | contribs) (Designing stuff)
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Designing stuff

Hey jeff i was wondering how you obtained that effect in EP2 where at the end of the game against that stirder with the agressive behavior. While the player is in a cargo container the strider uses its cannon to shoot at the container leaving a dent in it. Also how do you make static props fall or are they dynamic? like when gordon leaves Alyx at Black Mesa East due to the rublle that falls and causes Gordon to venture into Ravenholm. Thanks--Gear 16:30, 11 Oct 2006 (PDT)