Template:KV RenderFields
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- rendermode
- <choices> Used to set a non-standard rendering mode on this entity. See also 'FX Amount' and 'FX Color'.
Literal Value Render Mode Description 0 Normal Default rendering 1 Color Plain color 2 Texture Transparency (for things like glass) (0 = 100% transparency) 3 Glow No Z buffer checks -- Fixed size on screen. 4 Solid / Alphatest (Obsolete) Use alphatest capabilitiesin materials instead. 5 Additive Add this entity's color to what's behind it. 7 Additive Fractional Frame Blend between animation frames. 8 Alpha Add (Not in Hammer.) Todo: write description9 World Space Glow Glow with constant size in world. 10 Dont Render / None Don't render.
- renderamt
- <integer> The FX amount (0 - 255) is used by the selected Render Mode.
- rendercolor
- <color255> The FX color is used by the selected Render Mode.