Phys constraintsystem

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Revision as of 11:02, 8 February 2006 by JeffLane (talk | contribs) (Reverted edit of Pgmaker, changed back to last version by Ts2do)
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Entity Description

An entity used to manage a group of interacting constraints and keep them stable. All constraints on a set of entities should be placed in the same system, or they will fight each other during simulation.

Note: This entity is valid in many mods but only appears in the halflife2.fgd (Template:Not in fgd)

Keyvalues

Adding iterations makes the interactions among constraints in a system tighter. It will not compensate for errors due to collision, but will help in cases where objects of disparate mass are constrained to each other.

Inputs

Outputs