Template:KV SpatialEntity

From Valve Developer Community
Revision as of 05:41, 22 September 2018 by Pinsplash (talk | contribs) (updates)
Jump to navigation Jump to search

SpatialEntity:

Lookup Falloff Start Distance (minfalloff) ([todo internal name (i)]) <float>
Within this range to the entity, the effect will be at full strength. If this is larger than the End Distance, the effect will apply to the entire map.
Lookup Falloff End Distance (maxfalloff) ([todo internal name (i)]) <float>
Maximum distance from the entity that the effect is applied. At this distance, the effect is barely apparent but will strengthen as the viewer approaches the Start Distance.
Maximum Weight (maxweight) ([todo internal name (i)]) <float>
This is the maximum weight for this lookup.[Clarify]
Lookup Fade In Duration (fadeInDuration) ([todo internal name (i)]) <float>
When the entity becomes Enabled, how long the effect takes to fade in.
Lookup Fade out Duration (fadeOutDuration) ([todo internal name (i)]) <float>
When the entity becomes Disabled, how long the effect takes to fade out.
Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).