Vgui snippets
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//-----------------------------------------------------------------------------
// Purpose: set state of buttons
//-----------------------------------------------------------------------------
void [class name]::SetVisibleButton(const char *textEntryName, bool state)
{
Button *entry = dynamic_cast<Button *>(FindChildByName(textEntryName));
if (entry)
entry->SetVisible(state);
}
Different scheme per team
in the file: clientmode_shared.cpp find
void ClientModeShared::ReloadScheme( void )
and just add this in:
C_BasePlayer *pPlayer = C_BasePlayer::GetLocalPlayer();
if(!pPlayer)
return;
// Check which team...
if ( pPlayer->IsTeam(1) )
m_pViewport->ReloadScheme( "resource/RedScheme.res" );
else if ( pPlayer->IsTeam(2) )
m_pViewport->ReloadScheme( "resource/BlueScheme.res" );