Rain modify (GoldSrc)
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Template:Entity Which is used to directly turn on and off the rain.

Keyvalues
- Fading time (m_flTime) <integer>
- The time it takes for rain to acquire the specified settings. Set in seconds. This is to smoothly turn the rain on and off.

- Drips per second (m_iDripsPerSecond) <integer>
- The number of drops that appear per second.

- Wind X (m_flWindX) <integer>
- Wind deflection
- Wind Y (m_flWindY) <integer>
- Wind deflection

- Rand X (m_flRandX) <integer>
- Wind deflection spread for each drop.
- Rand Y (m_flRandY) <integer>
- Wind deflection spread for each drop.
