XBLAH's Modding Tool

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XBLAH's Modding Tool is a tool written by XBLAH to improve Valve games modders productivity and quality of life.

Mod creation

New Mod

Mods can be created based on Half-Life and Half-Life 2 games using an intuitive interface, that creates all the required files and directories.

This can be accessed through Modding > New.

XBLAH's Modding Tool - Modding - New.png

  • When creating Half-life 2 mods, it will replace the default font file so all letters are available, since the stock font file only contains the letters that make Half-Life.
  • When creating Mapbase mods, it will include Thexa's PBR Shaders by default.

File Explorer

All the files mounted into the game info can be previewed in the File Explorer. The File Explorer replaces the GFCScape as the ultimate file browsing tool, since it will mount all the VPKs and loose files according to the game info, to show the modder a compreensive list of files. This relieves the modder of having to browse vpks individually, and the integrated features of the tool usually dismisses the necessity of extracting the files from the vpks, since they can be accessed natively.

This can be accessed through Modding > File Explorer.

XBLAH's Modding Tool - Modding - File explorer.png

The File Explorer contains context menus for each file, targeting them to their respective native editor.

Clean mod

Before shipping the mod, the tool provides the modder with a list of unnecessary files, which can be removed with the push of a button.

This can be accessed through Modding > Clean.

XBLAH's Modding Tool - Modding - Clean.png

Game info

The mod information can be edited through a comprehensive UI without requiring the modder to mess with text files.

This can be accessed through Modding > Game info.

External links