prop_soccer_ball
Jump to navigation
Jump to search
prop_soccer_ball
is a point entity available in Team Fortress 2.
Entity description
Soccer Ball.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Skin <integer >
- Changes the model skin to the specified number.
- DisableShadow
- Turn shadow off.
- EnableShadow
- Turn shadow on.
- AlternativeSorting <boolean >
- Used to attempt to fix sorting problems when rendering. True activates, false deactivates
- SetModelScale <string >
- Takes two values separated by a space. The first is the target model scale. The second value is the number of seconds the change in scale will be spread over.
Outputs
- OnIgnite
- Fired when this object catches fire.