Logic mirror movement

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Revision as of 04:22, 1 August 2018 by Pinsplash (talk | contribs) (TODO)
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Todo: Is this a base engine point entity? if so, add Template:Base point.

Entity Description

Mirror entity movement to another entity

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • Target
<target_destination> Target
  • MirrorTarget
<target_destination> Mirror target entity
  • RemoteTarget
<target_destination> Remote target entity
  • MirrorRelative
<target_destination> Mirror relative entity

Inputs

  • SetMirrorTarget <target_destination>
Set MirrorTarget
  • SetTarget <target_destination>
Set Target
  • SetRemoteTarget <target_destination>
Set RemoteTarget
  • SetMirrorRelative <target_destination>
Set MirrorRelative

Outputs