CFuncMoveLinear/notes

From Valve Developer Community
Revision as of 23:44, 3 October 2018 by Pinsplash (talk | contribs) (.)
Jump to navigation Jump to search
Note.pngNote:The SetPosition input and Start Position keyvalue do not perform any bounds checking, so values less than 0 and greater than 1 can be used. Negative values will move in the opposite direction to the movement direction, and values greater than 1 will move it in multiples of the set Move Distance. Moving past the opened/closed position does not trigger the OnFullyOpen and OnFullyClosed outputs.
Icon-Bug.pngBug:There are bugs that may arise when parenting this entity to any of these: func_movelinear, momentary_door, func_lookdoor, func_water_analog. A func_door can be used as a workaround. See here for a code fix.  [todo tested in ?]