Source Model Skin Editor
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Description
Skin Editor is a program written by hlstriker that will let you add, edit, or delete skins on a Source engine model file. This tool is useful if you want to modify skins on a model but don't want to take the time to decompile, possibly rebuild the .qc file, and recompile the .mdl file.
Tutorial usage videos
Step 1: https://www.youtube.com/watch?v=vBea81jVxnk
Step 2: https://www.youtube.com/watch?v=e-ESA-quzyc
Step 3: https://www.youtube.com/watch?v=Zbf1qAVuZ7o
Step 4: https://www.youtube.com/watch?v=9f_zQk2s3pc
Download
You can download the latest working version here: http://swoobles.com/forums/thread-4545.html
Changelog
v1.6 - 2017-11-25
- Added the ability to edit the model's key values.
v1.5 - 2017-11-11
- The program is now resizable.
- Added the ability to edit the model's mass, contents, and surface property.
v1.4 - 2017-11-07
- Fixed a rare occurrence of material paths using the previous model's paths when you had a model file open then opened another model file.
- Added the ability to edit the model's flags.
- Reorganized the interface a bit.
v1.3 - 2016-11-29
- Fixed the model getting corrupt when trying to rename it.
v1.2 - Unknown date
- Fixed a few bugs.
v1.1 - 2015-04-01
- Fixed a few bugs.
- Added the ability to change the model's path.
v1.0 - 2015-03-30
- Initial release.