Zh-tw/Building Mods with Valve Technology

From Valve Developer Community
< Zh-tw
Revision as of 04:50, 29 September 2015 by Mmilotw (talk | contribs) (Created page with "{{otherlang2| en=Building Mods with Valve Technology| jp=Building Mods with Valve Technology:jp| zh-cn=Building Mods with Valve Technology:zh-cn}}__NOTOC__ <div style="float:r...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:Otherlang2

製作一個"模組"(就是建立一個新遊戲在既有的遊戲核心技術上)通常是一個很好的方法來製作一個新遊戲。當你依賴一個像Source一樣完美的遊戲引擎時,你的團隊可以花時間和精力在件族一些創意的玩法或獨特的內容,而非像是渲染技術或網路代碼又或者是碰撞檢測。 The Source Engine and its associated SDK provide the most efficient, complete, and powerful game development package on the market. And if you already own Half-Life 2 or Counter-Strike: Source, you've already got access to the full SDK. That's everything you need to start building your game.

為什麼選擇Source?

Here are some reasons why it makes sense to build your game as a mod using the Source Engine:

Valve

  • Valve remains dedicated to supporting the mod community.
  • Valve also has a proven track record for turning mods into full-fledged commercial products.

Source and Steam have been designed with mods in mind

  • The SDK is updated continuously and automatically, including new features (like HDR).
  • A powerful (and free!) suite of content-development tools is included.
  • Source is simply the most flexible and most powerful engine on the market.
  • The Source/Steam platform allows you to have a direct relationship with your players/customers.

A larger player base than all other action-game engines combined

  • Mod visibility comes from being a part of the most popular platform.
  • Access to a huge, established community and audience.
    • Steam games account for 88% of online action PC games.
    • Approximately 5 billion player-minutes per month
    • 50,000 game servers
    • 100,000 to 220,000 simultaneous users at any given moment

Included: all of the tools used to build Half-Life 2

  • HL2 source code included
  • Softimage XSI|EXP for model building
  • The Hammer level editor
    • Fully documented with images and examples
    • Complemented with in-depth community tutorials
  • FacePoser
  • Half-Life Model Viewer

The power of the Source Engine

In every category, the Source Engine delivers proven industry-leading performance.

  • Renderer
  • Materials System
  • Advanced Characters
  • Physics
  • Advanced AI
  • Multiplayer Network Code
  • Sound System
  • UI (Vgui)
  • Programming
  • Tools

Read about the features of the Source Engine.

You're ready to start building!