Albedo

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Revision as of 02:12, 14 July 2008 by TomEdwards (talk | contribs) (aka diffuse map)
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An albedo (sometimes diffuse map) is a texture containing view-independent colour information. It is what we normally think of a texture as being, as opposed to 'treatment' textures like bump maps or specular masks.

Albedos are referenced in materials with the $basetexture command.