Dota 2 Workshop Tools/Scripting/API/CScriptParticleManager.SetParticleControlEnt

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Function Description

void SetParticleControlEnt(int a, int b, handle c, int d, string e, Vector f, bool g)

No Description Set


Parameters

Type Name Description
int ParticleIndex Index created through CreateParticle
int ControlPoint What control point is used?
handle Entity Unit attached to
int d Unknown
string AttachPoint Attach Point i.e "attach_entity"
Vector f Vector
bool g Unknown