$texture2 uvscale

From Valve Developer Community
Revision as of 15:41, 20 January 2014 by Roye (talk | contribs) (Created page with "The '''$texture2_uvscale''' VMT command specifies a 2D scale for the second texture in a Lightmapped_4WayBlend material. It is a relative scale, based on the base texture...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

The $texture2_uvscale VMT command specifies a 2D scale for the second texture in a Lightmapped_4WayBlend material. It is a relative scale, based on the base texture scale from $basetexturetransform.