Offline

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Revision as of 12:09, 6 February 2011 by MossyBucket (talk | contribs) (→‎Mod Type: Removed superflous information.)
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This single-player mod for Counter-Strike: Source is no longer being developed.

Mod Type

Todo: Do you see those td tags to the right? They need to go. Close the tags properly.

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This mod needs:

  • Animators
  • Model Designers
  • C++ Programmers

Please refer to Help Wanted section below.

prototstar@gmail.com


Offline is modification for Half-Life 2 that takes place in Alaska at the same period of Resonance Cascade.

Overview

You are a black ops soldier who is on a mission to infiltrate the Offline Military & Research Facility located in the heart of Alaska. Before the mission commence, you were given an objective to infiltrate, eliminate, and extract information from the facility regarding the technology and equipments stored within the complex. Simple plan as it may sound but you'll never know what could happen...

Requirements

  • Counter-Strike: Source
  • Orange Box SDK

Features

  • Maps with full HDR feature
  • New weapons
  • Models with normal mapping, specular, and bump to bring them to life.
  • Semi-Realism gameplay
  • Original soundtracks
  • Run on Source Engine 2007

Media

Team

  • Xblah - Mod Leader, Level Designer
  • Prototstar - Environmental Texture Artist, Level Designer, Webmaster
  • Drimp - SFX Artist, Level Designer
  • Robin - Props Modeler, Level Designer
  • Kimkat - 2D GFX Designer

Help Wanted

If you wish to apply for the positions for our mod, you must meet one of these criteria. Please before applying for any of the positions, you must have previous works to show, instant messaging programs (e.g Xfire, Steam), and free time.

Positions that are opened below are:

  • Animator

Offline mod is looking for animator who could bring our models to life. If you have the skill, time, motivation, and dedication and interested in working on a mod then message us!

  • Model Designers

Offline mod is looking for a modeller with skill range from average level to advance. Must be able to model weapons or props at our request. Organic or character modelling is optional but would be a huge plus. Must be able to create high-poly model normalmap and bake it on to low-poly model.

  • C++ Programmer

Offline mod is looking for a C++ programmer with skill on Source Engine. Must have previous experience and works to display to us. Must be able to add new functions, NPC, and weapons to the mod. Shader programming would be a plus. Dedication, motivation, time, and skill are what we are looking for in this field.

External links

The official website, forums, and moddb profile can be visted below.