Level Design Video Tutorials
Jump to navigation
Jump to search
Certain mapping techniques may be more easily understand through video demonstration than reading text.

3kliksphilip
- YouTube
- Forums
Alex G: World of Level Design
- L4D1/2 Level Design Theory and Practice Video Tutorials
- Left 4 Dead 2 Video Tutorials
- L4D2 Installation:
- L4D2 Functionality/Advanced:
- Left 4 Dead Video Tutorials
- L4D Installation:
- L4D Hammer Basics:
- L4D Environment Workflow:
- L4D Hammer Advanced:
- L4D: How to Create Simple Terrain/Displacement
- L4D: Terrain Texture Blending Alpha
- L4D: Creating Terrain Part 1 - Ground Floor
- L4D: Creating Terrain Part 2 - Surrounding Mountains
- L4D: Creating Breakable Glass
- L4D: Creating Rotating Doors
- L4D: Creating a Ladder
- L4D: Creating a Skybox and Light Environment
- L4D: Forcing Info Survivor Position Spawn
- L4D: Creating Breakable Walls
- L4D: Create a Panic Event
- L4D: How to Create Survival Gametype Part 1
- L4D: How to Create Survival Gametype Part 2
- L4D: Creating a Level/Map Change Part 1
- L4D: Creating a Level/Map Change Part 2
- L4D: How to Create a Highlight Glow on Props
- L4D Gameplay Elements:
- L4D Releasing Your Map:
AnacondaTutorial
- YouTube
- AnacondaTutorial -- Youtube Channel
- Basic Mapping Tutorials (L4D/CSS/ETC...)
- Source Sdk / L4D Tutorial - How To Set Up Hammer
- Source Sdk / L4D Tutorial - How To Add Snow,Rain or Ash
- Source Sdk / L4D Tutorial - How To Make A Double Sided Wall
- Source Sdk / L4D Tutorial - Create A Light With A Switch
- Source Sdk / L4D Tutorial - Decals / Overlays
- Source Sdk / L4D Tutorial - Creating Doors With Handles
- Source Sdk / L4D Tutorial - How To Create Fire
- Source Sdk / L4D Tutorial - Texture Shifting
- Source Sdk / L4D Tutorial - Creating Smoke (env_smokestack)
- Source Sdk / L4D Tutorial - Cutting Doors
- Source Sdk / L4D Tutorial - Rotating Textures (Roads)
- Source Sdk / L4D Tutorial - Props (static, physics & dynamic)
- Source Sdk / L4D Mapping Tutorial - Trap Doors
- Basic Mapping Tutorials (L4D/CSS/ETC...)
- Left 4 Dead Mapping Tutorials:
- Left 4 Dead Mapping Tutorial 1 - Basic Wall's, Players & Weapons
- Left 4 Dead Mapping Tutorial 2 - Sky Box's, Doors & Props
- Left 4 Dead Mapping Tutorial 3 - Safe Rooms
- Left 4 Dead Mapping Tutorial 4 - Zombie Creating & Nav Editing
- Left 4 Dead Mapping Tutorial 5 - Creating A Button
- Left 4 Dead Mapping Tutorial 6 - Create A Door (Button & Event)
- Left 4 Dead Mapping Tutorial 7 - How To Spawn Randoms Weapons
- Left 4 Dead Mapping Tutorial 8 - How To Make Breakable Glass
- Left 4 Dead Mapping Tutorial 9 - How To Create Tank Witches & Special Infected
- Left 4 Dead Mapping Tutorial 10 - Ladders With Nav
- Left 4 Dead Mapping Tutorial 11 - Finale (Part 1)
- Left 4 Dead Mapping Tutorial 11 - Finale (Part 2)
- Left 4 Dead Mapping Tutorial 11 - Finale (Part 3)
- Left 4 Dead Mapping Tutorial 12 - Breakable Walls
- Left 4 Dead Mapping Tutorial 13 - Soundscapes
- Left 4 Dead Mapping Tutorial 14 - Car Alarms (Part 1)
- Left 4 Dead Mapping Tutorial 14 - Car Alarms (Part 2)
- Left 4 Dead Mapping Tutorial 15 - Creating Movable Objects
- Left 4 Dead Mapping Tutorial 16 - How To Create Zombie's On A Timer
- Left 4 Dead Mapping Tutorial 17 - How To Create A Survival Map
- Left 4 Dead Mapping Tutorial 18 - Creating Fog
- Left 4 Dead Mapping Tutorial 19 - Creating Navigational Meshes (Advanced)
- Left 4 Dead Mapping Tutorial 20 - Water
- Left 4 Dead Mapping Tutorial 21 - Rescue Closets
- Left 4 Dead Mapping Tutorial 22 - 10 Simple Steps For Basic Map
- Left 4 Dead Mapping Tutorial 23 - 3D Skybox's
- Left 4 Dead Mapping Tutorial 24 - Crescendo Events
- Left 4 Dead Mapping Tutorial 25 - Infected Ladders
- Left 4 Dead Mapping Tutorial 26 - Intro Camera
- Left 4 Dead Mapping Tutorial 24 - Glow Entities
- Left 4 Dead Mapping Tutorials:
Big Lou
bruge10
- YouTube
- Hammer Tutorial - Flowing water
- Hammer Tutorial - headcrab hanging from ceiling
- Hammer Tutorial - Mirrors
- Hammer Tutorial - Respawning zombie
- Hammer Tutorial - Ladder in HL2
- Hammer Tutorial - Bucket-Hat / ParentAttachment
- Hammer Tutorial - Fake killable npc in CS:S
- Hammer Tutorial - Phys_slideconstraint
design3
- Subscription-based
Duck
- Google Video
Firegod522
- YouTube
- From Mapping Tutorials
- Hammer Tutorial 1 - Making a basic level
- Hammer Tutorial 2 - Brush types
- Hammer Tutorial 3 - Displacements
- Hammer Tutorial 4 - Sky and Lighting
- Hammer Tutorial 5 - Vertex Manipulation
- Hammer Tutorial 6 - Button Controls
- Hammer Tutorial 7 - Water
- Hammer Tutorial 8 - Rotating Doors
- Hammer Tutorial 9 - Ladders
- Hammer Tutorial 11 - Trains and Elevators
- Hammer Tutorial 12 - Precipitation and Dust
- Hammer Tutorial 13 - HDR
- Hammer Tutorial 14 - Clipping tool
- Hammer Tutorial 15 - Teleport
- Hammer Tutorial 16 - Change Level
- Hammer Tutorial 17 - Reflective Glass
- Hammer Tutorial 18 - Rotating Props
M4pster
- YouTube
- Tutorial Vid 1: Your first Map: Part 1
- Tutorial Vid 1: Your first Map: Part 2
- Tutorial Vid 2: Doors: Part 1
- Tutorial Vid 2: Doors: Part 2
- Tutorial Vid 3: Buttons: Part 1
- Tutorial Vid 3: Buttons: Part 2
- Tutorial Vid 3: Buttons: Part 3
- Tutorial Vid 4: Ladders
- Tutorial Vid 5: Sky: Part 1
- Tutorial Vid 5: Sky: Part 2
- Tutorial Vid 6: Water
RenStrike
- YouTube
- From RenStrike's HD Mapping Tutorials
- Valve Hammer Editor - Beginner Tutorial Part 1
- Valve Hammer Editor - Beginner Tutorial Part 2
- Valve Hammer Editor - Beginner Tutorial Part 3
- Valve Hammer Editor - Beginner Tutorial Part 4
- Valve Hammer Editor - Beginner Tutorial Part 5
- Valve Hammer Editor - Beginner Tutorial Part 6
- Valve Hammer Editor - Beginner Tutorial Part 7
- Valve Hammer Editor - Beginner - World Geometry Leaks
- Valve Hammer Editor - Beginner - 2D Skyboxes and Light_Environment
- Valve Hammer Editor - Beginner - Sewer Tunnels
- Valve Hammer Editor - Advanced - 3D Skyboxes
- Valve Hammer Editor - Advanced - Ropes/Power Lines
- TF2 Mapping - Making a Respawn Room
- TF2 Mapping - Making a Team Specific Door
- TF2 Mapping - Setting Up CTF Gametypes
- TF2 Mapping - Setting Up Capture Points
- L4D Mapping - Your First L4D Map
Douglas TopHATTwaffle Hoogland
- V2 Tutorial Series
Tutorials will be updated at that link, and on TopHATTwaffle's Website
- V1 Tutorial Series
- Hammer Tutorial #1 “Simple Things”
- Hammer Tutorial #2 “Prop Basics”
- Hammer Tutorial #3 “Lighting”
- Hammer Tutorial #4 “De_Cs_ Buyzone and Doors!”
- Hammer Tutorial #5 “Water, Displacements, and glass Oh My!”
- Hammer Tutorial #6 “Elevator!”
- Hammer Tutorial #7 “Deathrun and I/O Making”
- Hammer tutorial #8 “Laser Trails and Parented Items”
- Hammer tutorial #9 “Custom textures, and Normal Maps”
- Hammer Tutorial #10 “Pakrat and VMEX”
- Hammer tutorial #11 “Waffle Turret, and Cutting to a Angle”
- Hammer tutorial #12 “Spawing Props and other things”
- Hammer tutorial #13 “200 subscribers Special: Keypads”
- Hammer tutorial #14 “Advanced Textures, Transparent Textures”
- Hammer Tutorial #15 “Custom Content”
- Hammer Tutorial #16 “Teleport, Hurt, Heal, and Stripping! (Weapons)”
- Hammer Tutorial #17 Making a AFK killer and Firing Commands to a Server
- Hammer Tutorial #18 Making Cell Shading Brush Work
- Hammer Tutorial #19 Math_counter, Func_breakable, and logic_case. all good things to know!
- Hammer Tutorial #20 Demo Smoothing
- Hammer Tutorial #21 Optimization
- Hammer Tutorial #22 “Waterfalls”
- Hammer Tutorial #23 “Stairs, Arches, and more!”
- Hammer Tutorial #24 “Propper”
- Hammer Tutorial #25 “_RT_CAMERA”
- Hammer Tutorial #26 “Refracting Images (Advanced Textures)”
- Hammer Tutorial #27 “Importing Custom Sounds
- Hammer Tutorial #28 Compiling
- Hammer Tutorial #29 500th subscriber special “Random falling ragdolls”
- Hammer Tutorial #30 “3D Skybox”
- Hammer Tutorial #31 “Custom Game Menu"
- Hammer Tutorial #32 “Basic Filters”
- Hammer Tutorial #33 “Inputs and Outputs”
- Hammer Tutorial #34 “Holes in the Walls!!!”
- Hammer Tutorial #35 “Adding Counter-strike source to hammer”
- Hammer Tutorial #36 “Timer”
- Hammer Tutorial #37 “Orange Box Hammer (Whats New)”
- Hammer Tutorial #38 “Changing the Graphics in Hammer!”
- Hammer Tutorial #39 “VisGrouping”
- Hammer Tutorial #40 “Displacements”
- Hammer Tutorial #41 “Custom Radar”
- Hammer Tutorial #42 “Glowing Textures, Lights.rad”
- Hammer Tutorial #43 “Dynamic Water”
- Hammer Tutorial #44 “Making Your Own Custom Map Background”
- Hammer Tutorial #45 “Adding water, The correct way”
- Hammer Tutorial #46 “Weather Effects”
- Hammer Tutorial #47 “Sprites on world spawn, Detail.VBSP”
- Hammer Tutorial #48 “Modifying speed, and gravity”
- Hammer Tutorial #49 “Portal Stairs”
- Hammer Tutorial #50 :D “Perfectly lining up 3D skyboxes!”
- Hammer Tutorial #51 “Cable, and ropes”
- Hammer Tutorial #52 “Street Light, 1000th Sub”
- Hammer Tutorial #53 “CubeMaps”
- Hammer Tutorial #54 “Advanced Props”
- Hammer Tutorial #55 “HDR lighting”
- Hammer Tutorial #56 “Soundscapes”
- Hammer Tutorial #57 “Multi-Toggle button”
- Hammer Tutorial #58 “Game_UI”
- Hammer Tutorial #59 “Path_track, and func_tanktrain”
- Hammer Tutorial #60 “Console chat, Console Commands”
- Hammer Tutorial #61 “Demo Smoothing in CSS 2009 (Fixing the Smooth bug)”
- Hammer Tutorial #62 “JailBreak bare-min”
- Hammer Tutorial #63 “Ending a Level, Adding score”
- Hammer Tutorial #64 “Trigger_look”
- Hammer Tutorial #65 “Magnets, Glock Totin’ WCC!!!”
- Hammer Tutorial #66 “Color Correction”
- Hammer Tutorial #67 “Making Roads, the correct way!”
- Hammer Tutorial #68 “Func_Viscluster”
- Hammer Tutorial #69 “Keycard system!”
- Hammer Tutorial #70 “Change in next round (CSS)”
- Hammer Tutorial #71 “Metal Stair Case”
- Hammer Tutorial #72 “Displacement Cave”
- Hammer Tutorial #73 “Info_Particle_Systems”
- Hammer Tutorial #74 “Advanced lighting”
- Hammer Tutorial #75 “CSS opening view and text”
- Hammer Tutorial #76 “Invisible Players, and Weapons”
- Hammer Tutorial #77 “Swinging Objects, Phys_Ballsocket”
- Hammer Tutorial #78 “Multi Floor Elevator”
- Hammer Tutorial #79 “Real time Mirrors”
- Hammer Tutorial #80 “Blowing up a wall with gibs”
- Hammer Tutorial #81 “Mouse Controlled Turret”
- Hammer Tutorial #82 “Random Teleport”
- Hammer Tutorial #83 “Random Code Key Pad”
- Hammer Tutorial #84 “Team Based Buttons”
- Hammer Tutorial #85 “Parent Attachment Points, Panels from Portal 2?
- Hammer Tutorial #86 “Instances” (Portal 2, L4D2, Alien Swarm)
- Hammer Tutorial #87 “Portal 2: Buttons, and indicator lights”
- Hammer Tutorial #88 “Portal 2: Info Signs”
- Hammer Tutorial #89 “Portal 2: World Portals”
- Hammer Tutorial #90 “Portal 2: Arrival/Departure elevators, Elevator movies, and Linking maps”
- Hammer Tutorial #91 “Creating a Soundscape, and looping a WAV”
- Hammer Tutorial #92 “Placing Portals in Hammer”
- Hammer Tutorial #93 “Fog”
- Hammer Tutorial #94 “Info_Lighting/Lighting Origin”
- Hammer Tutorial #95 “Dynamic Lighting, env_projectedtexture”
- Hammer Tutorial #96 “Rivers”
- Hammer Tutorial #97 “In-Game messaging"
- Hammer Tutorial #98 “Breaking a Light”
- Hammer Tutorial #99 “Texture Manipulation"
- Hammer Tutorial #100 “Creating and Editing Particle Systems”
Sythen
- Main Link:
- YouTube
- HD Half-Life 2: Episode Two Tutorial 1 - Introduction
- HD Half-Life 2: Episode Two Tutorial 2 - Installing Source SDK
- HD Half-Life 2: Episode Two Tutorial 3.1 - Linear vs Non Linear
- HD Half-Life 2: Episode Two Tutorial 3.2 - Our BSP Shell
- HD Half-Life 2: Episode Two Tutorial 3.3 Planning our Level Design
Toscano Mapper [PT-BR]
- YouTube
- Canal Youtube [1]
- Tutorial: Criando Porta
- Tutorial: Criando Vidro
- Tutorial: Criando Botão
- Tutorial: Criando Fogo
- Tutorial: Criando Escadas Modo 1
- Tutorial: Criando Escadas Modo 2
- Tutorial: Adicionando Reféns no Mapa
- Tutorial: Inserindo Models no Mapa
- Tutorial: Criando Bueiros e Dutos
- Tutorial: Adicionando Peixes no Mapa
- Tutorial: Resetando Configuraçoes Source SDK
Vaatrad
- YouTube
Valvehammertutorials / Lord Ned
- YouTube
- From Mapping Tutorials
Various
- Nacimota - Using Valve's SketchUp Plugins (YouTube)
- Interlopers.net Video Tutorials
- Brandished's Making a 5 Control Point Map for TF2
- FileFront's Half-Life 2 Tutorials and Guides
- ModDB - Source Engine Tutorials
- Using 3ds Max to design levels for Source