Water lod control

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Entity description

Waterlodcontrol.png

An entity used to control the LOD behavior of any water in the map. If your map has water, this entity is required.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • cheapwaterstartdistance
<float> This is the distance (inches) from the camera that water will start transitioning to cheap water.
  • cheapwaterenddistance
<float> This is the distance (inches) from the camera that water will finish transitioning to cheap water.

Inputs

  • SetCheapWaterStartDistance <float>
Set the distance that water starts transitioning to cheap water.
  • SetCheapWaterEndDistance <float>
Set the distance that water finishes transitioning to cheap water.

Outputs