Modification

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Revision as of 21:17, 4 February 2011 by MossyBucket (talk | contribs) (Rewrote the article. (Single-player and multiplayer are game modes, not mod types.))
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A modification, often abbreviated to mod, is an alteration or creation of files for a game engine, which allow it to modify the gameplay style, graphics, environments, models, et.c..

Types of Mods

  • Third-party modifications are mods that has not been developed by the original game designer. Mods are typically third-party, as first-party mods are often called expansions.
  • Total conversions (sometimes abbreviated TC) are mods that has been altered to such an extent (through new models, new animations, new code, among other things) that it is no longer recognizable as coming from that game. The amount of work and expertize required for total conversion, makes these type of mods very rare.
  • Dead modifications are mods that (often due to loss of interest or internal problems) have ceased development and has been abandoned without producing a release.


See also