Valve Developer Community:Image use policy
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This Valve Developer Community page is actively undergoing a major edit.
As a courtesy, please do not edit this Valve Developer Community while this message is displayed.
If this page has not been edited for at least several hours to a few days, please remove this template. This message is intended to help reduce edit conflicts; please remove it between editing sessions to allow others to edit the page.
As a courtesy, please do not edit this Valve Developer Community while this message is displayed.
If this page has not been edited for at least several hours to a few days, please remove this template. This message is intended to help reduce edit conflicts; please remove it between editing sessions to allow others to edit the page.
The person who added this notice will be listed in its edit history should you wish to contact them.
Certain rules must be adhered to with images uploaded to the Wiki.
Acceptable image guidelines
- Uploaded images should be related to an article subject in some way. Examples include:
- Screenshots of game content (models/effects/levels) to illustrate its appearance or describe its use
- Screenshots of development software/content/utilities (such as Valve Hammer Editor) to illustrate appearance and use
- Diagrams or flowcharts detailing an aspect of development
- Other content intended to improve an article or augment a tutorial
- Images must not contain vulgar or offensive material (note this does not apply to standard in-game blood and gore effects)
Unacceptable images
Examples of unacceptable images. This list is not comprehensive and common sense should be used.
- Images with pornographic content, including nude models and adult-themed mods
- Personal images or photographs
Copyright and fair use guidelines
- Screenshots of copyrighted material created by Valve are acceptable. This includes in-game screenshots, images of game content such as models and effects, and screenshots of developer tools such as Hammer Editor. Do not post original texture files; to show a texture, take a screenshot of it in use in-game or in Hammer.
- If the image uses copyrighted content which is not created by Valve, you should be careful it will qualify as fair use when used on the wiki. Examples of fair use:
- A screenshot of third-party development content used in a tutorial (such as creation of a texture in Adobe Photoshop)
- Logos and promotional images/screenshots for games and mods which have pages on this Wiki
- Fanmade maps for illustration of a game concept or puzzle