Template:I Targetname

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Revision as of 01:59, 13 August 2010 by TomEdwards (talk | contribs)
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Targetname:
Kill
Removes this entity from the world.
KillHierarchy
Removes this entity and all its children from the world.
Template:L4d2 add
Execute a game script file from disk
Template:L4d2 add
Execute a string of script source code
AddOutput <string>
Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
Format: <key> <value>
Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite>
FireUser1 to FireUser4
Fire the OnUser outputs; see User Inputs and Outputs.