CreateStandardEntities

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Revision as of 17:04, 5 June 2006 by Ts2do (talk | contribs)
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Overriding this function is useful for gamerules that need to network data to the client.

Warning.pngWarning:An untraceable crash will occur if your gamerules class overrides CreateStandardEntities & does not call CGameRules::CreateStandardEntities(); from within it.