Wheelvalve
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HOW TO MAKE A VALVEWHEEL TURN ON/OFF (OPEN AND CLOSE)
Create the following in your map
1) A new texture brush and set it as a momentary_rot_button entity.
2) Ensure these flags are set:
Not Solid Checked
Toggle Checked
Use Activates Checked
3) A new prop_dynamic entity and browse/set its world model/skin as model:
valvewheel002.mdl
Bind these two objects together, making the momentary_rot_button entity as the parent of the the prop_dynamic entity.
1) Set the Name property for each of the entities. (Give each entity a unique, meaningful name. For example:
momentary_rot_button Name = MyValveRotator prop_dynamic Name = MyValve
More instructions pending.