Prop vehicle jeep
Jump to navigation
Jump to search
Entity description
A jeep/buggy (drivable model) or Template:EP2 add.
Keyvalues
- Template:Kv basedriveablevehicle
- EnableGun
- <boolean> Whether the jeep gun is enabled or disabled.
Inputs
- BaseDriveableVehicle:
- HandBrakeOn
- HandBrakeOff
- Turns the handbrake on/off, preventing the vehicle from driving but not disabling motion from external forces.
BaseVehicle:
- Action <float >
- Set the speed of the action animation. Todo: What does this mean?
- TurnOn
- Start engine and enable throttle.
- TurnOff
- Stop engine, disable throttle, engage brakes.
- Lock
- Unlock
- Prevent/allow the player from entering or exiting the vehicle.
- StartRemoveTauCannon
- Start the tau removal sequence.
- FinishRemoveTauCannon
- Finish the tau removal sequence.
- LockEntrance (in all games since
)
- Stops NPC's from entering the vehicle until unlocked.
- UnlockEntrance (in all games since
)
- Allows NPC's to enter the vehicle.
- LockExit (in all games since
)
- Stops NPC's from exiting the vehicle until unlocked.
- UnlockExit (in all games since
)
- Allows NPC's to exit the vehicle.
- Set the visibility of the Magnusson device tray.
- Adds a Magnusson device to jalopy's cargo.
- Adds a radar to the jalopy.
- Same as EnableRadar, but now detects enemies as well as cargo beacons.
- Removes the radar from the jalopy.
- Allow physgun to punt jalopy.
- Do not allow physgun to punt jalopy.
Outputs
- Template:O basedriveablevehicle
- OnCompanionEnteredVehicle (in all games since
)
- Companion has entered the vehicle.
- OnCompanionExitedVehicle (in all games since
)
- Companion has exited the vehicle.
- OnHostileEnteredVehicle (in all games since
)
- Hostile has entered the vehicle.
- OnHostileExitedVehicle (in all games since
)
- Hostile has exited the vehicle.