Npc rollermine
Jump to navigation
Jump to search
Entity Description
Call it an artificially intelligent prop_physics.

Keyvalues
- Template:Kv basenpc
- startburied
- <boolean>
- uniformsightdist (in all games since
)
- (choices) Sight Distance
Literal Value Description 0 Ignore distant targets not in a vehicle (default). 1 Equal visibility for all targets.
Flags
- Template:Fl basenpc
- 65536 : Friendly
- 131072 : Use prop_physics collision rules (in all games since
)
Inputs
- Template:I basenpc
- AlyxInteractable:
- InteractivePowerDown (in all games since
)
- Shutdown this target.
- TurnOn (in all games since
)
- Restore this rollermine to normal functionality.
- TurnOff (in all games since
)
- Make this rollermine completely inert. Does not run AI and NPCs will ignore it.
Outputs
- OnAlyxStartedInteraction
- Fired when Alyx begins to interact with this entity.
- OnAlyxFinishedInteraction
- Fired when Alyx has finished interacting with this entity.
- OnPhysGunPickup
- Picked up with physgun. Template:Plact
- OnPhysGunDrop
- Released by physgun. Template:Plact