Player loadsaved

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Revision as of 19:36, 19 January 2009 by VDCBot (talk | contribs) (Robot: fixing template case.)
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Entity Description

Load Auto-Saved game

Keyvalues

<integer> Fade Duration (seconds)
  • holdtime
<integer> Hold Fade (seconds)
  • renderamt
<byte> Fade Alpha
  • rendercolor
#000000 Fade Color
  • loadtime
<integer> Reload delay

Inputs

  • Reload
Ends this game and reloads

Outputs